using SkaldRogueLike.Main.Common;
using SkaldRogueLike.Main.Constants.Enumerations;

namespace SkaldRogueLike.Main.CellContent.Items
{
    public class Equipment : Item
    {
        public EquipOn PlaceType { get; protected set; }

        public Equipment(string name, int bonus, Bonus type, EquipOn place, 
            string image = Styles.Equipment, Colors color = Colors.White, string description = "") :
            base(name, bonus, type, image, color, description)
        {
            PlaceType = place;
        }
    }
}